Cassandra Deal With It Baby Cassandra Pentaghast Deal With It Baby

Fictional graphic symbol

Cassandra Pentaghast
Dragon Age character
Cassandra Pentaghast 2.png

Cassandra equally she appears in Dragon Age: Inquisition

First appearance Dragon Historic period II (2011)
Voiced by Games
Miranda Raison
Dawn of the Seeker
Chiaki Kuriyama (Japanese)
Colleen Clinkenbeard (English)
In-universe information
Title Right Hand of the Divine
Home Nevarra
Form Warrior
Specialization Templar (Seeker of Truth)

Cassandra Pentaghast is a fictional grapheme in BioWare's Dragon Age franchise. She is the "Right Paw" of the Divine, the leader of the dominant religion in the Dragon Age setting, and a Seeker of Truth, an club of said religious organization. The character made her debut in 2011's Dragon Historic period II, where she appeared every bit role of the game'due south framing device. An anime picture prequel, Dragon Historic period: Dawn of the Seeker, was released in 2012, covering the grapheme'south backstory. She appeared again in 2014's Dragon Age: Inquisition, where she serves as a party member.

A forceful grapheme was needed to "carry" Dragon Age 2 's story. The character was designed to exist "severe and dramatic", and has a heavily angular face representing her "hard edge". The developers wanted the Seeker armor to be easily recognisable, and it has a "strong and graphic" silhouette. Longer hair proved difficult to animate in the game, leading to her electric current brusque hair. Information technology was intended that Cassandra visually brandish her authority and power. Miranda Raison provides Cassandra'due south voice in the games, though she does not voice the character in Dawn of the Seeker.

Cassandra received a positive reception in Inquisition, with attention being drawn to her layered personality, likewise as her place as 1 of Inquisition 's diverse bandage of women. For her earlier appearance in Dawn of the Seeker, she received a more mixed response, with some credit going to her design but her characterization being criticised.

Grapheme overview [edit]

"She is outwardly rigid and rarely shows whatever emotion, save acrimony and aggression. Sharp, pious, and driven, she is the sword in the correct manus of the Divine, seeking justice above all else."

—Character Guide[1]

The grapheme is presented every bit a fellow member of the Seekers of Truth, a "quiet" order defended to protecting and policing the Chantry,[1] described as "the best of the best" with unique training and access to powerful magic.[2] The lodge are "granted ultimate authorization in its investigations", and answer straight to the Divine.[1] Robert Purchese of Eurogamer roughly equated the Chantry and the Divine to the Christian Church and the Pope, respectively.[iii] Originally a noble, the Pentaghasts existence the ruling family of Neverra as well every bit famed dragon hunters,[iv] Cassandra joined the Seekers later on her brother died.[one] In addition to being a Seeker, she is the Right Hand of the Divine, serving as the physical side in extending the Divine's reach.[five]

Cassandra is "strong, militant, with a very hard line" concerning the Chantry, someone who "won't take no for an reply".[2] Artistic director Mike Laidlaw described Cassandra as beingness "brash, impulsive" and having "acrimony management issues", only also being "incredibly dedicated" and in the third Dragon Age game doing "whatever it takes to set the world right".[6] Cassandra's author in Inquisition, David Gaider, attributed to her "a sense of propriety and duty", though felt she did what she felt was "right and simply" over following "police force or duty".[seven] He described her as "very applied in boxing", and primarily focused on protecting the helpless or innocent over style or "showing off".[seven] Gaider likewise drew a distinction between how the character views herself and how others come across her, with her appearing "very stern and rigid, peradventure fifty-fifty humorless" despite the occasional "surprise" of a "wry annotate" or some small sarcasm.[seven]

Concept and creation [edit]

Miranda Raison is Cassandra's voice extra in her video game appearances.

BioWare needed a stiff graphic symbol in order to "carry" the story of Dragon Age Ii, where she acts every bit an interrogator. This meant she had to exist "powerful", "forceful", and "a little bit aroused".[two] Dragon Historic period II itself was a sequel to 2009 game Dragon Historic period: Origins. For the games, British actress Miranda Raison was chosen to voice Cassandra.[8] Raison uses a made-up accent to voice the character, cogitating of her Nevarran origins.

Cassandra was originally written by Jennifer Hepler, though and then-pb writer David Gaider took upward the character after Hepler left the company during the development of Inquisition.[9] Her hidden romanticism proved an attribute which Gaider felt made her "quite fun" to write, and he commented he had yet to make a grapheme quite like her.[7] BioWare built upon the characters before deciding who the romance options would be, and felt it of import to try to make each romantic arc unique and not a retread of past plots.[10] Mike Laidlaw said, "In a lot of means, I think she represents the opportunity to grow by understanding [and non] getting increasingly lost in the noise of Dragon Age 's ascension chaos."[11]

BioWare wanted returning characters to brand sense, and had to ask questions like "How did they grow? How did they change in the intervening years?"[12] Laidlaw noted how, after the events of Dragon Age II Cassandra'southward opinions could change,[11] while Gaider commented that "what we find in Inquisition is a Cassandra who'south realizing the world doesn't work like she believed it does", saying that she is walking a path of doubt.[7]

Her phonation role player in the games, Miranda Raison, chosen the character a "toughie", withal noted her vulnerable side. Raison described her as "not only masculine, she's only a daughter who'south not a girly daughter".[8] Both Raison and Gaider noted her hidden sense of romanticism,[7] [8] with Gaider proverb that she hides the things she holds passion for due to placing them "on display" feeling very unseemly.[7] In contrast to II, Raison commented that the Cassandra in Inquisition has a more human, if "not exactly softer", side to her, and called her "angrier" in the 2nd game.[8]

Visual pattern [edit]

In Dragon Historic period II, the dark lighting and issues with the armor led to Cassandra beingness given her short hair.

The grapheme was intended to be "severe and dramatic", with associate art director Matt Rhodes likening her appearance to being "queen of the vampires".[4] The in-universe country Cassandra came from influenced her advent, Nevarra being closer to the equator and Nevarrans generally having darker-tone peel and black hair every bit a event.[4] Art managing director Matthew Goldman attributed her with an "ascetic" beauty, reflective of her intelligence and devotion to good. Creative director Mike Laidlaw commented that the squad "wanted to make certain she was hot. To punch her to 11, to brand her admittedly gorgeous, really enticing—yet at the same time, she's powerful, she's strong, she's wearing platemail."[iv]

In the series, Cassandra has "hair as short as her temper".[1] The character was originally designed with long hair. Nonetheless, the long-hair proved difficult to manage, specially in Dragon Age II where the character was in dark lighting for about the entirety of the game. The shorter pilus tried to remain "severe" while working better in the game engine and not causing bugs with her armor.[4] Improving the lighting on characters was 1 of the "main goals" of the 2d game.[13]

Conceptual art outlining the angles in her face.

"Her face became all about her aggression. Through the bending of her facial structure to the angle of her ears. It all became well-nigh giving her a strong aggressive forward visual flow." —Casper Konefal[14]

Cassandra'south face up has diverse elements to keep her unique, such as "narrow eyebrows, heart-shaped face, strong jaw, darker lips, and walnut hazel eyes". The pick of walnut hazel center colour served to farther her authoritative look, appearing a bit warmer than blue eyes and giving her a harder edge.[four] Similarly, her portraiture is heavily angular, to reflect her "hard" demeanor.[15] : 54 For her advent in Inquisition, concept artist Casper Konefal decided to ignore the subjective criteria of "beauty", and try to focus her design on presenting her "power and authority", trying to give her "a strong aggressive forrad visual flow".[xiv]

The graphic symbol is depicted in heavy armor, fitting in with her "tough" graphic symbol.[iv] Cassandra's "uniformed, practical attire" also acts to show her lack of dear for "comfort or convenience".[1] BioWare wanted the Seeker armor to exist "instantly recognisable" or "iconic".[4] The Seeker symbol, emblazoned on the armor, is an altered version of the Chantry symbol (a sun) with an eye in the middle, representative of the Chantry "seeking the truth".[4] Her armor lets her bandage a "stiff and graphic" silhouette, again illustrating her "hard" demeanor.[xv] : 54

The change to the Frostbite engine for Inquisition immune for increased visual fidelity compared to previous games, and enhanced model details with more sophisticated shaders and a "realistic surface response".[xvi] Unlike the second game, in Inquisition party members may equip any armor disallowment class and other restrictions; however, each armor looks different on characters, with each having their ain "themes".[17] Cassandra and the other followers are divided into two bases and 2 bitpacks that tin exist interchanged, with each part of the bitpacks having iii separate "progressions", and colors and fabric may be varied.[16] BioWare wished to retain the feel of a character while notwithstanding giving a sense of advancement.[16]

In the lead-up to Inquisition 'southward release, BioWare released character kits of Cassandra and Varric in guild to help cosplayers.[18]

Appearances [edit]

Dragon Age 2 [edit]

Cassandra first appeared in Dragon Historic period II, in 2011, as role of the game's frame narrative. The game opens with her interrogation of Varric Tethras, a party fellow member in the game, who so recounts the story of Hawke, the refugee-turned-"Champion of Kirkwall" and player character. Every bit the story plays out, Cassandra occasionally interrupts to either call Varric out on lying at certain parts or to offer commentary on the events. At the end of the game, information technology is revealed that the Circle of Magi and the Templar Order, a Chantry group dedicated to watching over or "imprisoning" mages, have both gone rogue and are warring in the streets, and Cassandra seeks Hawke to help resolve the conflict, no longer blaming them for starting the conflict. Laidlaw commented that, in his view, Cassandra has in some ways the "biggest transformative arc" of all the characters in the game.[11]

Dawn of the Seeker [edit]

Cassandra next appears in Dragon Historic period: Dawn of the Seeker, a CGI-anime film past Funimation released in 2012, which explores her backstory and how she comes to be known as the Right Manus of the Divine.[nineteen] Dawn of the Seeker tells the story of a younger Cassandra who, through the final acts of her mentor Byron, learns of a plot by a coven of claret mages to bring down the entire Chantry.[xx] The blood mages take discovered a girl who has the power to control dragons and attempts to use her to usher in a new era of magic domination. Information technology falls to Cassandra, i of the last dragon hunters, to stop the blood mages.

Inquisition [edit]

Cassandra is one of ii returning characters from Dragon Age II in 2014'due south Inquisition, the third primary game in the series, along with Varric. Cassandra is a party fellow member and a possible dearest interest if the histrion chooses to play a male Inquisitor.[21] The character is of the Warrior class, designed around shut-range combat, and by default uses a sword and shield combination though this can be changed if the player wishes. Unlike other party members, she has access to the "Templar" skill tree, which is based around nullifying magical effects and fighting demons, 1 type of enemy found in the game, every bit well as providing back up and buffs for other party members.[22]

The character is introduced interrogating the Inquisitor at the start of the game, who is the sole survivor of a large explosion that has ripped open the heaven, causing demons to fall out, and killed the Divine, many mages, and many templars during their peace talks. She immediately joins the party and, afterwards the Inquisitor temporarily seals the "Breach" in the heaven, protests the player's innocence and forms the Inquisition, breaking away from the Altar. Depending on the player's choices throughout the game, she may at its stop be crowned Divine. If so, she ushers in an historic period of reform.

Her personal quest, which each party member has, concerns her discovery that the other Seekers are all going missing. If the player chooses to complete it, they discover that Lord-Seeker Lucius has been luring the Seekers away to be killed, intending to wipe out the order due to their duplicity, attributing the ongoing mage/templar war to them. Lucis easily Cassandra a book total of Seeker secrets, and after Lucius is defeated and the Inquisitor and Cassandra return to base, Cassandra reads it and discovers the Seekers had knowledge vital to stopping the war. The actor may choose to encourage her to rebuild the Seekers reformed, leave them, or let her make her own decision.

Reception [edit]

"And what makes them absurd? Ultimately it boils down to the phenomenal writing. That applies to both characters, and so what gives Cassandra the edge? To me, she feels more relatable and accurate. She struggles with her faith. She is afraid of failure. She wants to do the correct thing. She also doesn't look like a behemothic space cricket, which makes her a bit easier to accept seriously."

—Joe Juba, "Opinion – Why Cassandra Is My New Garrus"[23]

Cassandra's depiction in Dawn of the Seeker was met with mixed reviews. Prior to the release of Inquisition, Kimberly Wallace of Game Informer considered the potential of her return to the series, and thought she could be interesting due to the mystery surrounding her, what she could bring to the group, and how she could develop.[24]

After Inquisition 's release, Cassandra received a positive reception. Ray Ivey of Just Adventure noted how, while she seemed "cold and unappealing at kickoff", she grew on him.[25] Joe Juba, also from Game Informer, chosen the grapheme his new "Garrus", a pop party fellow member in the Mass Effect serial. He appreciated her "detailed and believable grapheme", equally well every bit how she took a more measured approach instead of dealing in extremities.[23] Wallace also included the graphic symbol in their list of "the 10 all-time sidekicks" in 2014, commenting "she battles with you lot, merely she'south also an amazing adviser."[26]

Inquisition got attending for its female person characters. Danielle Riendeau, writing for Polygon, praised the female person characters, stating that they all were "written with care, attention to detail, and enormous respect".[27] Susan Arendt noted how the bulk of the Inquisition'due south leaders were female person, and how this was non made a bespeak in Inquisition. Arendt commented that had Cassandra been a human, piffling would change, "but that's exactly why it's so encouraging for her to exist a adult female".[28] GamesRadar's Ashley Reed and Andy Hartup listed her equally 1 of the "almost inspirational female characters in games", writing "Cassandra's an unstoppable tempest, but one with a calm and quiet eye, besides."[29]

Run across also [edit]

  • List of Dragon Age characters
  • Women warriors in literature and culture

References [edit]

  1. ^ a b c d east f Conal Pierse (February 20, 2014). "Dragon Age Inquisition Character Kits #2". BioWare. Retrieved April iv, 2015.
  2. ^ a b c Fumihiko Sori (Director) (February 11, 2012). "Backstage Pass" featurette, Dragon Age: Dawn of the Seeker (DVD). Funimation.
  3. ^ Robert Purchese (July 3, 2014). "These are your Dragon Age: Inquisition party members". Eurogamer. Archived from the original on April 5, 2015. Retrieved April 5, 2015.
  4. ^ a b c d e f g h i "Dragon Age: Dawn of the Seeker - Designing Cassandra". IGN. September 25, 2012. Retrieved April iv, 2015.
  5. ^ BioWare. Dragon Age: Inquisition. Level/expanse: Haven/Skyhold. Inquisitor: But what does a Right Hand do, exactly? / Cassandra: What is your paw capable of? It gives, it takes, it beckons... it makes a fist. Leliana and I extended the Divine's reach beyond the Grand Cathedral. We went where she could not.
  6. ^ Evan Lahti (September 2014). "Fine Fantasy". PC Gamer. Hereafter plc: 41.
  7. ^ a b c d east f one thousand "Character Profile: Cassandra". Dragon Historic period: Inquisition official website. Nov 10, 2014. Retrieved Apr 5, 2015.
  8. ^ a b c d Brenna Hillier (October 20, 2014). "Dragon Age: Inquisition – get to know Cassandra amend". VG247 . Retrieved Apr 5, 2015.
  9. ^ David Gaider (June 25, 2014). "Post on 'Dorian discussion and appreciation thread'". The BioWare Forum. Archived from the original on March 31, 2015. Retrieved April 5, 2015.
  10. ^ Kimberley Wallace (August 28, 2013). "Romance In Dragon Age". Game Informer. Archived from the original on March 4, 2016. Retrieved May 13, 2015.
  11. ^ a b c Kimberley Wallace (August 19, 2013). "Building A Dragon Age Rivalry: Mages Versus Templars". Game Informer. Archived from the original on Jan 31, 2014. Retrieved April 4, 2015.
  12. ^ Kimberley Wallace (August 23, 2013). "Creating Dragon Age Political party Members". Game Informer. Archived from the original on December 28, 2014. Retrieved May xiii, 2015.
  13. ^ "Pixologic Interview: Dragon Age II". Pixologic. Retrieved May xiii, 2015.
  14. ^ a b Casper Konefal (December fourteen, 2003). "Beauty". Konefal's Blogspot. Retrieved April four, 2015.
  15. ^ a b The Art of Dragon Historic period: Inquisition. Milwaukie, Oregon: Nighttime Equus caballus Books. October 2014. ISBN978-one-61655-186-5.
  16. ^ a b c "Pixologic Interview: Dragon Age: Inquisition". Pixologic. Retrieved May 13, 2015.
  17. ^ Tatiana Morris (October 3, 2014). "All of your Dragon Age: Inquisition crafting and customization questions answered". GameZone. Archived from the original on May 13, 2015. Retrieved May 13, 2015.
  18. ^ Von Tobias Ritter (February 24, 2014). "Dragon Age: Inquisition - Charakter-Guides zu Cassandra und Varric" [Dragon Age: Inquisition - Graphic symbol Guides for Cassandra and Varric]. GameStar (in German). Retrieved September ten, 2015.
  19. ^ Vito Gesualdi (2012-05-04). "Dragon Age: Dawn of the Seeker - Production Update". GameZone. Retrieved Apr 5, 2015.
  20. ^ "Seeker Byron". March 7, 2012. Archived from the original on September 11, 2014.
  21. ^ Brenna Hillier (December one, 2014). "Dragon Age: Inquisition romances – a field guide". VG247. Archived from the original on May 16, 2015. Retrieved May 16, 2015.
  22. ^ Tatiana Morris (2014-09-25). "Form specializations detailed for Dragon Age: Inquisition". GameZone. Archived from the original on April 5, 2015. Retrieved Apr five, 2015.
  23. ^ a b Joe Juba (November 26, 2014). "Opinion – Why Cassandra Is My New Garrus". Game Informer. Archived from the original on April v, 2015. Retrieved Apr five, 2015.
  24. ^ Kimberley Wallace (May 28, 2014). "The Return Of Cassandra In Dragon Historic period: Inquisition". Game Informer. Archived from the original on April 5, 2015. Retrieved April 5, 2015.
  25. ^ Ray Ivey (February 4, 2015). "Dragon Age: Inquisition Diary 6: A Killer Cast". Just Adventure. Archived from the original on April 5, 2015. Retrieved April 5, 2015.
  26. ^ Kimberley Wallace (December 29, 2014). "The 10 Best Sidekicks Of 2014". Game Informer. Archived from the original on April 5, 2015. Retrieved Apr 5, 2015.
  27. ^ Danielle Riendeau (December 29, 2014). "2014 in review: the yr women characters ruled". Polygon . Retrieved Apr five, 2015.
  28. ^ Susan Arendt (November 18, 2014). "Dragon Age: Inquisition'southward women, and the remarkable ordinary". Engadget. Archived from the original on April 5, 2015. Retrieved April four, 2015.
  29. ^ Ashley Reed; Andy Hartup (March 31, 2015). "The twenty most inspirational female characters in games". GamesRadar. Archived from the original on April 5, 2015. Retrieved April 5, 2015.

External links [edit]

  • Cassandra Pentaghast on the official Dragon Historic period: Inquisition website
  • Character Kits of Cassandra and Varric on the official BioWare weblog
  • "Female person Character Profiles: Cassandra, Dragon Age Inquisition on the official EA Website". Archived from the original on March 26, 2016.

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Source: https://en.wikipedia.org/wiki/Cassandra_Pentaghast

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